STATION RMS-27 HAS GONE SILENT.

Research and Mining Station 27 stopped responding. Something has taken over its systems — turrets guard the corridors, drones patrol the decks, and the crew is locked away somewhere below. The only unit left to respond is USD-91, a small service drone was never meant to fight.

Descend floor by floor, rescue crew, and find out what happened.

ENERGY IS EVERYTHING

There is no health bar. Your energy is your life, your fuel and your ammunition in one number. Every step, every shot, every opened door drains it — and enemies drain it faster. Plan your route, fight only when it pays off, and always know where nearest charging station is.

FEATURES

  • Turn-based tactical combat: melee strikes, ranged shots, EMP pulses and action combos
  • Procedurally generated floors — every run is a different station
  • Code fragments: loot with random affixes, slotted into limited drone memory
  • A skill tree with 40+ upgrades paid for with salvaged parts
  • Bosses guarding key floors — each with its own mechanics
  • Anti-energy zones where your EMP is useless
  • Mines, laser barriers, locked sectors, secret stashes and hidden storerooms
  • 5 difficulty modifiers for experienced players, with medals for beating the game with them
  • 5 save slots — progress is saved automatically every turn
  • Playable in 20 languages
  • Touch-friendly: designed for mobile play as well as desktop

ABOUT  DEMO

The demo contains the first 6 floors of the station, including the first boss, with all difficulty modifiers unlocked. 

CONTROLS

Mouse/touch: on-screen buttons. Keyboard: arrow keys to move, on-screen buttons for weapons and actions.

On AI

I'm a UX designer, not a programmer. Every design decision in this game — the systems, the balance, the pixel art layouts, the level structure — is mine, iterated over hundreds of playtests. The implementation is AI-assisted: the code, the procedural art routines and the 21 localizations were written with an LLM under my direction. I'd rather say this up front have you find out.

COMMUNITY

Discord: https://discord.gg/YDcKGwzKTj
https://www.youtube.com/channel/UCYP-dUJ2aRouS9xXF4OGwww

Gameplay:


Development log

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